Origin— —Timeline— —Quilt

We’ve been designing the future since 2002. Here’s a look at where we’ve been, and where we’re headed next.

Punchcut 20 Years of New Logo

Origin Story

How It Started

On Friday the 13th of September, 2002 in a tiny annex in a shared building in the center of San Francisco, Punchcut was born. Driven by a passion for design and shared values for doing good, we set out to grow a company that prioritizes people and focuses on the future.

The name Punchcut refers to the craft of punchcutting, creating steel letter punches to mold the cast metal type used in early printing. Our name and mark evoke the skilled design and craft of typography as well as the technological innovation and democratization of information of the printing press. Punchcut was founded on the philosophy that human-centered design has the power to transform technology products and enhance human experiences.

Punchcut Today

How It's Going

For twenty years we’ve impacted thousands of products and millions of people, designing experiences that are innovative, empowering, and delightful. We’ve grown in size and reach, and helped our clients grow with us. Today our teams are spread across the country and our partners across the globe. We mark this moment to celebrate the creativity, diversity, and generosity of all the people who’ve taken this journey with us. We’re grateful for the opportunities we’ve had and excited for those to come.

People are our priority and a better future is the focus.

Timeline

The path of our progress is forged by our constant focus on the future.

Digitization of physical media enables consolidation of content storage and consumption through the personal computer.

Devices

PC

Interactions

Keyboard, Mouse

2002 - 2005

Digital Natives

While we draw upon a rich heritage of graphic and typographic design fundamentals, we’ve been pushing pixels designing for digital interfaces from day one. Some of our earliest work focused on reimagining familiar physical experiences for a connected digital world. We envisioned cloud media storage, digital font catalogs, social networks, shared calendars, and more, all long before the tech giants of today capitalized on the like. And we were mobile-first first, designing for some of the earliest popular consumer cell phones and digital cameras.

2002 - 2005

Digital Natives

While we draw upon a rich heritage of graphic and typographic design fundamentals, we’ve been pushing pixels designing for digital interfaces from day one. Some of our earliest work focused on reimagining familiar physical experiences for a connected digital world. We envisioned cloud media storage, digital font catalogs, social networks, shared calendars, and more, all long before the tech giants of today capitalized on the like. And we were mobile-first first, designing for some of the earliest popular consumer cell phones and digital cameras.

Miniaturization of hardware components enables multiple functions in a single device through smartphone apps.

Devices

Phone, Tablet

Interactions

Touchscreen

2005 - 2010

Mobile Revolution

Before the iPhone, before the app store, there was the flip phone, the candybar, the PDA, and there was Punchcut. We pioneered the early days of mobile devices with soft keys and D-pads, creating interfaces for nearly all the major cellular carriers and hardware manufacturers.

And we ushered in the age of smartphones and touchscreens, helping design the mobile operating systems of the future. Most people thought it was just about the tech, but we focused on the universal human need to be and stay mobile.

2005 - 2010

Mobile Revolution

Before the iPhone, before the app store, there was the flip phone, the candybar, the PDA, and there was Punchcut. We pioneered the early days of mobile devices with soft keys and D-pads, creating interfaces for nearly all the major cellular carriers and hardware manufacturers.

And we ushered in the age of smartphones and touchscreens, helping design the mobile operating systems of the future. Most people thought it was just about the tech, but we focused on the universal human need to be and stay mobile.

Connectivity, sensors, and cloud services enable smart spaces populated with rich networks of connected devices.

Devices

TV, Wearable, IoT, Auto

Interactions

Remote, APIs, Sensors

2010 - 2015

Connect the Dots

Tablets, and TVs, and trackers, oh my! As sensors and smart devices proliferated, we began exploring the wonderful world of IoT. We developed seminal product experiences for connected devices of all kinds and helped establish foundational protocols and patterns for interactions between them. Inspired by aspects of service design and living natural ecosystems, we developed our Experience Systematics methodologies to research, map, and design for the rich complexity of emergent digital ecosystems.

2010 - 2015

Connect the Dots

Tablets, and TVs, and trackers, oh my! As sensors and smart devices proliferated, we began exploring the wonderful world of IoT. We developed seminal product experiences for connected devices of all kinds and helped establish foundational protocols and patterns for interactions between them. Inspired by aspects of service design and living natural ecosystems, we developed our Experience Systematics methodologies to research, map, and design for the rich complexity of emergent digital ecosystems.

Advances in VR, machine learning, and natural language processing enable streamlined interactions through personified voice agents.

Devices

Speaker, Hearable, VR

Interactions

Voice, Gesture, Haptics

2015 - 2020

It Comes Natural

We’ve been advocating for more natural interfaces since our inception, but the rise of VR and voice agents brought new opportunities for more immersive sensory experiences in our designs. Our work began to take a veritable tour of the senses with forays into voice, audio, gestures, haptics, biometrics, 3D, and beyond. Even more exciting was the possibility of using these inputs in concert. We developed our immersive design practice as a multisensory orchestration of the digital noise to create simpler, easier, more natural experiences.

2015 - 2020

It Comes Natural

We’ve been advocating for more natural interfaces since our inception, but the rise of VR and voice agents brought new opportunities for more immersive sensory experiences in our designs. Our work began to take a veritable tour of the senses with forays into voice, audio, gestures, haptics, biometrics, 3D, and beyond. Even more exciting was the possibility of using these inputs in concert. We developed our immersive design practice as a multisensory orchestration of the digital noise to create simpler, easier, more natural experiences.

Generative and emotional AI enable collaborative relationships and experiences between people and machines.

Devices

Robotics, AV

Interactions

AI, ML

2020 - 2025

Socially Conscious

We’re now living and working in unprecedented times. It’s an era of technological revolution and societal transformation that demands more from designers and companies. We believe it’s our collective responsibility to ensure the development of AI benefits humanity as a whole, and this calls for new, more mindful, more conscious forms of design. We call this Conscious Experience Design, a form of user experience design for working with intelligent machines in a way that’s more mindful of the nature, intentions, and values of human beings.

2020 - 2025

Socially Conscious

We’re now living and working in unprecedented times. It’s an era of technological revolution and societal transformation that demands more from designers and companies. We believe it’s our collective responsibility to ensure the development of AI benefits humanity as a whole, and this calls for new, more mindful, more conscious forms of design. We call this Conscious Experience Design, a form of user experience design for working with intelligent machines in a way that’s more mindful of the nature, intentions, and values of human beings.

What's Next

We’re so used to thinking about the future, we took a look at what the next 20+ years may have in store for us.

Digital Quilt

In celebration of 20 years of designing what’s next, we asked Punchcut team members to create tiles for a digital quilt.

Let's Work

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Many Voices

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