Punchcut

We're Punchcut - a user interface design company specializing
in mobile and convergent experiences across devices.

By Jared Benson, Nov 08, 2010


The Kinect sensor enables controller-free, full body play.

I had an opportunity last week to pick up Microsoft's new Kinect sensor bar, which introduces a new suite of full-body gestures and capabilities to the Xbox 360. My initial observations result from spending a weekend with it, playing as a family.

Now I imagine there will be scores of gamers out there who dismiss Kinect because the launch titles are more casual in nature, but I believe this device will steal some family game time back from the Nintendo Wii. When the Wii came out, we suddenly saw people playing video games that wouldn't have played...

7
Responses /
By Punchcut, May 27, 2009

Mobile Gestures like Shake

Gestures are taking over. With accelerometers being packed into more and more consumer devices (think Wii remote, iPhone, digital cameras and a host of other electronics) designers are using physical motion as a basic component of interaction design. This is great stuff; rather than being limited to simple pointing and selection, we can now create richer UI experiences that respond to a broader range of physical interactions, such as tilting, spinning, waving and shaking.

This new design opportunity is making clear, though, that we need a language for gestural user interfaces, and we need it soon. Take the 'shake' as an example. One of the early co...

0
Responses /
Gestures, mobile
By Joe Pemberton, Apr 17, 2009

Designing for touch-based mobile user interfaces requires new thinking and an expanded design vocabulary.

Our motion designers at Punchcut prepared this video...

0
Responses /
By Joe Pemberton, Mar 19, 2009
0
Responses /
By Joe Pemberton, Mar 09, 2009

Gabe

Gestures are simply the way we interact with the natural world. Gabriel White, Punchcut’s Interaction Design Director will give a talk titled “Gestural UI: iPhone Taught Us Flick and Pinch. What’s Next?” at SXSW Interactive in Austin.

The Conference will take place March 13 to 17 in Austin, Texas.

0
Responses /